Sunday, 10 February 2008

10 principles for digital family



10 Principles for the Digital Family

Yesterday, I filled in for cultural conservative and public

personality David Walsh of The National Institute on Media and the

Family on the SIGGRAPH panel on "Video Games: Content and

Responsibility," when Walsh ducked the opportunity for dialogue with

makers of digital content because of a "scheduling conflict."

So I should be well-qualified to make my own official list of

"cyber-safety" tips.

1) Play with Your Child

Dr. Spock revolutionized child care a half-century ago by stating that

the first rule to new parents should be "enjoy your baby." With longer

workdays for parents and ramped up expectations in school and society

for kids, it can be easy to forget to play with them as they get

older. Your personal preference may be to have your child cream you in

chess rather than in a first-person shooter, but if you aren't willing

to play digitally, you are likely to be widening the generation gap.

There are lots of good, less-publicized choices out there. Consider

something like the award-winning, fun-for-all-ages game Cloud from

students at USC and their faculty advisor Tracy Fullerton, which can

be downloaded free and played on a home computer. Should you already

own a game controller, the Japanese game Katamari Damacy only requires

you to invest a Jackson in a nonviolent but genuinely wacky

family-friendly game. If you are intimidated by videogames, explore

other opportunities for creative play. For starters, you could have

fun with music-making machines like Pate a Son from le ciel est bleu

or the Indian Shankar Drum Ganesh Machine, or a paint animation like

Jackson Pollock by Miton Manetas.

2) Go Low Budget

You don't need to spend thousands of dollars on expensive controllers,

games, and software for digital family fun. A megabucks game from a

Hollywood franchise might not bring you any closer to your child.

Instead, consider these four options.

A. Free open source software that lets your kids create games,

animations, movies, and audio remixes like the 3-D modeling program

Blender or the sound mixing program Audacity.

B. Free 30-day-trials of otherwise expensive corporate packages. Kids

can make elaborate animated cartoons for the web and cell phones with

Flash or make music with Sony Acid, although they may complain when

the month is up.

C. For far less than the cost of a typical sixty dollar game, your

kids can make their own games. Quest Creator, RPG Maker, and -- for

the lover of virtual gore or mayhem -- FPS Creator are all within most

family budgets.

D. Check out what comes with the machine. For example, a lot of Macs

come with the versatile program iMovie.

3) Bring Digital Politics to the Dinner Table

Talk to your kids about new laws that limit or may limit users'

digital rights. It's important that they understand the basics of

copyright law and why they can't post their clever claymation video on

YouTube or MySpace, if the soundtrack is a top ten hit owned by a

megamedia company.

Luckily Creative Commons makes it possible for kids to find photos,

sound samples, and film clips in the public domain. (Check out this

video made by my thirteen-year-old to see an example.)

You might also want to point out how the arcane and obfuscatory

language in user agreements can contain fine print that allows their

personal information to be shared with third parties. Game playing

devices can also store data from other software applications.

4) Be an Adbuster

The largely hidden issue about digital media is the insidious role

that advertising can play with in-game advertising, viral marketing

campaigns, and other stealth strategies to push consumerism on the

young. To get conversation going, you can show kids funny and/or dumb

examples of corporate websites, such as Subservient Chicken from

Burger King, Hurra Torpedo from Ford, and I am Asian from McDonald's.

5) Distrust Ratings

Ratings systems, even the most well-meaning ones, may not give you as

much useful information as a Google search. They may be better than

nothing, but often they are not much better. For example, even though

it is saddled with an "R" rating, the film Billy Elliot can be

wonderful family viewing for older kids who might be inspired by the

story of a working class British boy who endures ridicule because he

pursues his talent for ballet. At the same time, many wildly

inappropriate movies for children are labeled PG-13. Unfortunately,

parents' groups that do more credible non-industry ratings sometimes

are so focused on negative reviews that they overlook the positive

ones. For example, the popular fitness-oriented game Dance Dance

Revolution doesn't have a KidScore review.

6) Raise the Issue of Inappropriate Behavior Appropriately

Of course, we should talk to our kids about creepy adults, but we need

to remember that most pedophiles still exploit face-to-face

interactions far more commonly than chatrooms, online multiplayer game

spaces, or social networking websites. That's not to say that there

aren't potentially yucky encounters to be had on even innocuous sites

like Runescape, but too much talk about "stranger danger" may not

encourage your children to protect themselves against those who are

nearer and dearer and more likely to abuse their power as adults. It's

also important to include threatening and harassingng behavior that is

non-sexual in the dialogue. Kids may be more willing to talk if you

elicit their responses to your own experiences as a child with

inappropriate behavior from adults.

7) Consider a Computer in the Kitchen

Julia Lupton, of Design-Your-Life, discusses the value of having a

computer in the public space of the house, so that family members can

collaborate on digital projects easily. Of course, teens need to have

some opportunities for privacy to build trust. Reading e-mail and

spying on their web surfing may be as counterproductive as perusing

diary entries or listening in on telephone conversations. (I do read

the online grade reports from my kids' schools quite carefully, but

that seems to me a legitimate extension of my role as a knowledgeable

caretaker and one that improves communication rather than impedes it.)

8) Know the Limits of Educational Games

Even the best educational videogame or software program is inferior to

the best live teaching. Although a lot of interesting work on games

and literacy has been done by James Paul Gee, Henry Jenkins, Kurt

Squire, and Constance Steinkuehler, it's important to be aware that

kids may already be getting too much distance in their learning from

schools that are increasingly oriented around scripted teaching and

multiple choice tests. In other words, before you park your kid in

front of the latest wonder from the Scholastic corporation, plan a

trip to a museum, science center, historical site, concert hall, or

library.

9) Set Boundaries

As the parent, you are entitled to make the house rules. This means

you can specify the equipment to which your children have access or

the hours they spend in front of a computer screen.

10) Wear Your Heart on Your Sleeve

No matter how you became a parent, you chose to have children because

you love them. Older teens may be embarrassed by such signs of

affection, but showing your kids that you love them benefits them for

a lifetime. Digital media allow for opportunities to remind your kids

that you think about them every day. The occasional e-mail with a

Photoshopped image or funny link (like this clip art loop), goofy

instant message, out-of-the-blue care package from an online vendor,

or custom designed t-shirt or knick-knack can create moments of

celebration to supplement more traditional expressions of interest

like hugs and chats with the denizens of the backseat. It shouldn't

take the place of kicking around the soccer ball or making homemade

chocolate chip cookies, but contemporary life can create certain kinds

of distance that technology can bridge.


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